Works
in sync
Expression research, overall visuals, experience design, system development
THE NEW NARITA — Journey of the dots
Point-cloud visualisation and art direction of the whole film, Unreal Engine point-cloud plugin
YAMAHA Music Canvas Show
Grassland and blooming visuals in Unreal Engine
Future Estate Signage
Visuals and mechanism for a tree, flowers and butterflies that react to people
NIGHT WATER SHOW CHAMPLOO DISCO
Projected visuals, applying customised animals to the show, main character
Space Lounge "Totonou Uchu"
Projection system, wall-and-floor synchronisation, visuals
Trim the EARTH
Technical lead for the visuals
Giant Digital Creature Expedition
Projection content development
Chotto Time Traveler
Overall system development
69th NHK Kōhaku Uta Gassen
Development of the stage-sync LED system
Tree of gods YAKUSUGI
Interaction and graphics programming
Story of the Forest
Visuals for the corridor section, multi-projector synchronisation
Ever Blossoming Life
Optimising the flower animation method, overall look
Flutter of Butterflies Beyond Borders
Butterfly motion, interaction and visuals, and synchronisation across works
HARMONY, Japan Pavilion, Expo Milano 2015
Visuals for the floor and circular screen; synchronisation with surrounding visuals and sound
Sketch Aquarium
Development of the sea world
What a Loving, and Beautiful World
Expression development in Unity
ProjectionSpray
Development
Animation Texture Baker
Development (open source on GitHub)
sugi.udp
Development of UDP communication and lighting integration tools