Hironori Suginosugi.cc

Works

Spatial art · 2026

in sync

Expression research, overall visuals, experience design, system development

Moving image · 2025

THE NEW NARITA — Journey of the dots

Point-cloud visualisation and art direction of the whole film, Unreal Engine point-cloud plugin

Moving image · 2025

YAMAHA Music Canvas Show

Grassland and blooming visuals in Unreal Engine

Spatial art · 2024

Future Estate Signage

Visuals and mechanism for a tree, flowers and butterflies that react to people

Kids & Family · 2024

NIGHT WATER SHOW CHAMPLOO DISCO

Projected visuals, applying customised animals to the show, main character

Spatial art · 2023

Space Lounge "Totonou Uchu"

Projection system, wall-and-floor synchronisation, visuals

Kids & Family · 2023

Trim the EARTH

Technical lead for the visuals

Kids & Family · 2022

Giant Digital Creature Expedition

Projection content development

Kids & Family · 2019

Chotto Time Traveler

Overall system development

Live & broadcast · 2018

69th NHK Kōhaku Uta Gassen

Development of the stage-sync LED system

Spatial art · 2018

Tree of gods YAKUSUGI

Interaction and graphics programming

Spatial art · 2016

Story of the Forest

Visuals for the corridor section, multi-projector synchronisation

Spatial art · 2015

Ever Blossoming Life

Optimising the flower animation method, overall look

Spatial art · 2015

Flutter of Butterflies Beyond Borders

Butterfly motion, interaction and visuals, and synchronisation across works

Spatial art · 2015

HARMONY, Japan Pavilion, Expo Milano 2015

Visuals for the floor and circular screen; synchronisation with surrounding visuals and sound

Kids & Family · 2013

Sketch Aquarium

Development of the sea world

Spatial art · 2011

What a Loving, and Beautiful World

Expression development in Unity

Technical · 2017

ProjectionSpray

Development

Technical · 2016

Animation Texture Baker

Development (open source on GitHub)

Technical

sugi.udp

Development of UDP communication and lighting integration tools